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16:00, 7 June 2007
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<!-- please delete whichever categories are not appropriate or add any new ones you see fit-->
[[Category:Icebreakers/Warmups]] [[:Category:Icebreakers/Warmups| Icebreakers/Warmups]] |
[[Category:Communication]] [[:Category:Communication| Communication]] |
[[Category:Circle Games]] [[:Category:Circle Games| Circle Games]] |
[[Category:Collaboration]] [[:Category:Collaboration| Collaboration]] |
[[Category:Team Strategy]] [[:Category:Team Strategy| Team Strategy]]
<!-- please delete whichever group size(s) are not appropriate for this activity -->
* [[Category:Medium]][[:Category:Medium| Medium]]
* [[Category:Large]] [[:Category:Large| Large]]
1 Throwable Objects (Small Balls, Dog Toys, Etc.)
Timer (stop Watch or Wwatch with a second hand)
This activity is really meant to follow [[Name Juggling]] or to be done with a group that has recently done that activity.
Ask the group to repeat [[Name Juggling]] with one object. Without telling the group, time the activity. Once the activity is complete, tell the group the time in which they completed it.
Then explain: "We are now going to see how quickly we can send this one ball from start to finish through the system. The only rule is that the ball '''must pass through the system in the same order that we have already established.''' (IMPORTANT: how you frame this rule will define the boundaries for how this task can be accomplished.) I will start time as soon as the ball leaves the first person, and I will stop time when it returns to him/her. You may begin when ready." Time their first attempt. Applaud their attempt, whatever it is (one second per participant or longer is quite normal). And prompt them with "you can do better." Allow for planning, additional attempts and more planning. At some point the group will ask you how fast this can be done or how fast you've seen it done or what the ultimate goal is. Answer for most groups of 20 people or less - less than one second. Continue until the group attains the elusive "warp speed" or ceases to be actively engaged in trying to reach it.
Once the group learns of the goal (of less than 1 second), expect responses like "no way" and "are you kidding?" This will however alert them to the fact that the whole system needs to fundamentally change. Don't reveal this goal too early.
Fundamental changes that the group might progress through include movement (e.g. moving closer together, changing the position of the participants in the circle, moving out of a circle to a line or some other shape), changing how the ball moves through the system (e.g. from a toss to a hand off to a roll across hands or along the ground).
How creatively you allow the group to interpret its objective and the stipulation is a function of your assessment of the group and your learning goals. Groups sometimes ask if they can just put the ball on the ground and then touch it in succession, does this satisfy the objective? [Does it? Pause here and reflect ...] A good response in this case is usually to ask the group to answer its own question. Does the ball actually pass through the system in the correct order? Most groups usually choose to continue to seek another solution, and it is good to encourage their creative thinking even if it didn't exactly provide the solution - it shows movement in the right direction.
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