Difference between revisions of "Blob Tag"

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(Possible Risks)
(changing "blow" back to "blob" - that's why it's called "blob tag!")
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===Objectives===
 
===Objectives===
*Get people moving around/energized  
+
* Get people moving around/energized  
 
* [[Category:Tag Games]] [[:Category:Tag Games| Tag Games]]
 
* [[Category:Tag Games]] [[:Category:Tag Games| Tag Games]]
 
* [[Category:Involves Running]] [[Category:Involves Running| Involves Running]]
 
* [[Category:Involves Running]] [[Category:Involves Running| Involves Running]]
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===Directions===
 
===Directions===
  
One person is designated as "it" and begins a game of tag.  One someone is tagged they become "it" as well and must become part of the blow by linking arms with the other people that are it.  The blow continues to grow until it has swallowed all the participants.
+
One person is designated as "it" and begins a game of tag.  One someone is tagged they become "it" as well and must become part of the blob by linking arms with the other people that are it.  The blob continues to grow until it has swallowed all the participants.
  
 
===Alternatives===
 
===Alternatives===
  
Allow the blow to break into smaller groups once a certain number of participants have been assimilated.  For example, when the blow has 10 people it is allowed to break into 2 groups of 5 which will then be able to break once they have 10 people.  This encourages teamwork and strategy as the groups now work together to hunt the remaining free players.
+
Allow the blob to break into smaller groups once a certain number of participants have been assimilated.  For example, when the blob has 10 people it is allowed to break into 2 groups of 5 which will then be able to break once they have 10 people.  This encourages teamwork and strategy as the groups now work together to hunt the remaining free players.
  
 
===Possible Risks===
 
===Possible Risks===
  
If not careful the blow can become an unintentional game of "crack the whip" with people at the end of the blow being flung off.  Encourage the blow to move at a speed safe for all participants. This can be fun to watch, a well thought out blow can slowly separate other players and surround them.
+
If not careful the blob can become an unintentional game of "crack the whip" with people at the end of the blob being flung off.  Encourage the blob to move at a speed safe for all participants. This can be fun to watch, a well thought out blob can slowly separate other players and surround them.

Revision as of 21:26, 15 October 2009

Objectives

Group Size

Materials

Large open space, with set boundaries

Set Up

None

Directions

One person is designated as "it" and begins a game of tag. One someone is tagged they become "it" as well and must become part of the blob by linking arms with the other people that are it. The blob continues to grow until it has swallowed all the participants.

Alternatives

Allow the blob to break into smaller groups once a certain number of participants have been assimilated. For example, when the blob has 10 people it is allowed to break into 2 groups of 5 which will then be able to break once they have 10 people. This encourages teamwork and strategy as the groups now work together to hunt the remaining free players.

Possible Risks

If not careful the blob can become an unintentional game of "crack the whip" with people at the end of the blob being flung off. Encourage the blob to move at a speed safe for all participants. This can be fun to watch, a well thought out blob can slowly separate other players and surround them.