The Search for The Lost Dutchman's Gold Mine - A large group teambuilding exercise
===Objectives===
'''Lost Dutchman''' has been used since 1984 as a tool for generating collaboration among workgroups. It is used as a leadership development program along with its impacts on corporate team building. The goal is, ''"To mine as much gold as WE can"'' and to optimize overall ROI, but the tabletops will often choose a competitive strategy of, ''"My Team, My Team, My Team"'' instead, trying to beat the results of other teams. As a result, they will measurably sub-optimize overall results and achievements of the group.
It works with small groups of 12 to 20 while it also plays with groups of 200+, making it work in both training and development programs as well as for corporate teambuilding retreats.
===Alternatives===
There are few exercises in the marketplace that represent complete, polished products like this one. This game has been played by groups of 15 and as large as 870; it scales up wonderfully. Plus, it is sold with a one-time cost and lifetime warranty. Sold since 1993, we have people who still use that original version despite our continuous updates. Sold worldwide. Totally supported by the designer, Dr. Scott Simmerman.
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[[Category:New Activities]]
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[[Category:corporate Corporate team building exercise]][[Category:leadership Leadership development team building game, Teambuilding Activity, Collaboration]]
[[Category:Leadership]]
[[Category:New Activities]]
[[Category:Small]]
[[Category:Medium]]
[[Category:Large]]
[[Category:corporate Corporate team building exercise]][[Category:leadership Leadership development team building game, Teambuilding Activity, Collaboration]]
[[Category:Leadership]]
[[Category:Children can be included]]